Big things are on the horiz

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Big things are on the horizon for Schafer and Double Fine. We had a chance to sit down with Schafer at PAX West to chat about all sorts of stuff — the future and the past, successes and regrets, big games and small games POE currency trade . And, of course, we get into the Microsoft acquisition and what that means for Double Fine.


 


[The following interview transcript has been lightly edited for clarity and flow.]


 


 


Destructoid:How has work been since the Microsoft acquisition? I imagine things are less stressful on your end — not needing to constantly worry about the business and financial side of a lot of things now. That's the parent company's job.


 


Tim Schafer:Soon. The deal was agreed upon but there's this due diligence period. It's like we're in escrow. It's gonna be finalized later this month and then we'll find out what it's really like. Right now, there's still a lot of business stuff to do to wrap it up. To officially stitch the companies together.


 


Destructoid:Once that does go through, what's the stuff you're looking forward to — I guess the old parts of your job that you just want to let go?


 


Schafer:Biz dev. I have great biz dev people doing stuff for me but still, I have to get involved with the eternal question of Where's the next chunk of money coming from? How are we going to change what we're doing creatively to go after that money? What are publishers signing these days? Do we have to do stuff like free-to-play? All those kinds of things are gone POE goods . Microsoft wanted us to join them so that we'd add our own type of games to their platform and to Game Pass. That's all we have to worry about doing. Just worry about What's the best Double Fine game we can make? That's all we have to think about.


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